
iOS Mobile App for Mental Health
Case Study
Committed to democratizing therapy, it offers a seamless, inclusive, and tailored journey towards wellness. Ama Mind simplifies the pathway to mental health services, meeting the increasing demand for accessible care.
This platform guarantees privacy and relies on scientifically validated methods, making quality mental health care a right, not a privilege.
Create a Design System
Introduction.
Committed to democratizing therapy, it offers a seamless, inclusive, and tailored journey towards wellness. Ama Mind simplifies the pathway to mental health services, meeting the increasing demand for accessible care.
This platform guarantees privacy and relies on scientifically validated methods, making quality mental health care a right, not a privilege.
Supports All Effects
20+
User Interviews
42+
Usability testing
Figma
Invision
Khroma
Photoshop
After Effects
Zeplin
Tokens Studio
180+
downloads
6+
months
Light & Dark Mode
290+ screens


Main Focus on
Consistency, Visual Hierarchy and Simplicity

Component Libraries
Responsive &
Scalable Design
Includes
Variables
and
Design Tokens
Ready for hand-off


Quality-tested offers
Our psychologists have checked all offers according to medical and psychological standards.
All in one mental health
We needed to make users come back to our app. So we built a full rounded mental health app
Design phase
Once we had conducted our research and gathered user feedback, we began the design phase of the project. The following steps were taken during the design phase:
Sketches: We started by creating rough sketches of the app's user interface, which allowed us to quickly explore different design ideas and layouts.
Wireframes: Using the sketches as a guide, we created wireframes that showed the app's layout and navigation. This helped us to refine the design and identify any potential usability issues.
Mockups: Once the wireframes were approved, we created high-fidelity mockups that showed the app's final design. These mockups included details such as color schemes, typography, and images.
Prototyping: We created a prototype of the app, which allowed us to test the app's usability and functionality before development began. This helped us to identify any issues that needed to be addressed before the app was built.
Validation
We conducted user testing with a group of volunteers to test the app's usability and effectiveness. The feedback we received was largely positive, with users finding the app easy to use and navigate.
However, some users suggested that the app could benefit from additional features such as the ability to scan barcodes to add products to the cart and the ability to schedule pickup times. Here are some other improvements we made after the user testing phase:
Super fast orders & payment
Users can quickly add products to their cart and pay using their preferred payment method, such as credit card or mobile wallet.
Easy pickup
Once the order is ready, users can simply walk into the store and pick up their order without waiting in queues.


Ama mind
/
Rafa Areses Design System

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